Three principles for disruptive innovation

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For many of us the evidence is clear that we are living in an accelerated transition to the third industrial revolution.

How can we harvest the potential of technology and the collective maker’s mind-set to create a better quality of life for as many people as possible?”. In order to answer this question the Forum for the Future came up with a toolbox which Bautista explains in more detail in his article. Below you can read the key insights from the article.

At Forum for the Future we are working on the additive toolbox in partnership with Plan C, Autodesk, 3Dee and Sirris, to identify disruptive innovations that draw on these new design trends to find solutions for our changing world. From renewal energy and healthier homes, to circular economy models and promotion of social inclusion we have received more than 50 different conceptual design ideas. The five winning ideas will launch as new business models in October 2015.

1. The design process needs to define early how to create a Prosperous purpose.

We need to design for durability and produce to the highest quality possible. Design must embrace a culture of fixing, mending and hacking, creating a service out of the product. Design needs to fabricate products with a positive legacy.

Design should encourage imagination, creativity and technologies, creating products and services that people really need. Let’s stop making pink rabbits and other rubbish. Design should create artefacts to improve our lives.

2. Design needs to understand Material movements.

Cutting edge design is seeking inspiration from ecosystems to make products, services and platforms. There is zero waste in nature, everything has a purpose. Materials should be chosen to suit the purpose of the product and those materials should be used as efficiently as possible.

3. Design needs to harvest Collective cleverness.

Many designers are fostering collaboration and learning as never before, and also embracing diversity and inclusion. Designers love technology, but we must remember that people come first. We should work to ensure that our practices don’t endanger people’s health or livelihoods. We want to see fair use of the world’s resources. Designers should aim collectively to create more joy per person.

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